Purvi Shah is the Executive Director of Kids & Art. She founded Kids & Art in 2008 after her son Amaey was diagnosed with Acute Lymphoblastic Leukemia in 2005. To create some order and meaning in her suddenly overturned world, she sought a way to make a difference for her own child and the thousands more like him. Amaey passed away in 2011 after two ALL relapses and a failed bone marrow transplant. She can be reached at firstname.lastname@example.org
Rachel Handsman is a Program Manager at Kids & Art. She oversees the workshops that are held at the Lucile Packard Children’s Hospital, acting as a liaison between volunteer artists, the hospital staff and Kids & Art. Rachel has a degree in Child Study from Tufts University and spent several years teaching preschool and early school aged children. While running the art docent program at an elementary school in Seattle, Rachel helped to develop fine arts curriculum and learned how much she enjoys helping children make new discoveries. For Rachel, our hospital workshops serve as a breath of fresh air in which patients and their care circles can sit down and take a minute to just relax and create. She can be reached at email@example.com
Celina Paul is a Program Manager at Kids & Art. She serves as a liaison between program volunteers and the communities we support. Celina has worked in event planning and art programs throughout the state. As an active painting and printmaking artist, Celina exemplifies her commitment to building healthy communities. She is constantly inspired and humbled by the beautiful interactions and moments facilitated by each workshop. She can be reached at firstname.lastname@example.org.
Kids & Art focuses on the emotional and psychological state of the pediatric cancer family. We strive for an integrated care model where healing through the arts is part of the treatment plan. We team up children who are touched by cancer, their siblings, and caregivers with local artists.
Together they use art as healing to empower, encourage and create memorable experiences.